Welcome, Guest. Please login or register.
July 30, 2010, 04:18:12 AM

Login with username, password and session length
Forum has been upgraded to SMF 1.1.4. Report any problems via PM to Troy.
38469 Posts in 4595 Topics by 2510 Members
Latest Member: zdarkazn
Search:     Advanced search
+  OQO Talk
|-+  General
| |-+  OQO General (Moderators: sandydlc, stuartguthrie, Pappasan)
| | |-+  Hand held wii pc
« previous next »
Pages: [1] Print
Author Topic: Hand held wii pc  (Read 1419 times)
stich
Newbie
*
Posts: 3


View Profile
« on: May 13, 2008, 04:50:30 PM »

Since the oqo has its own accelerometer built in would it be possible for someone to write a little program to simulate key strokes kind of like the automatic screen rotation.
Just think of it being able to just tilt your oqo a little to the left and right to steer in racing games.

What do you guys think of this?
Logged
stuartguthrie
Global Moderator
Hero Member
*****
Posts: 1743


View Profile WWW
« Reply #1 on: May 13, 2008, 06:28:06 PM »

I think that something like this would be a great idea for SSD models, but I'd be very worried about causing disk damage when using the traditional hard disk drive models.

Stu Smiley
Logged

--------------------------------------------------------
www.stuartguthrie.co.uk
Kenrick
Sr. Member
****
Posts: 442


View Profile WWW
« Reply #2 on: May 13, 2008, 07:19:59 PM »

I tried doing this, but the sampling rate for the accelerometer is too low to making gaming very good unless it's slower-paced as opposed to a lightning-quick action game.

http://www.math.uaa.alaska.edu/~afkjm/techteach/?q=node/33

Logged

OQO 02 still running since 4/2007, Sony Vaio P
http://www.math.uaa.alaska.edu/~afkjm/techteach/?q=taxonomy/term/9
stuartguthrie
Global Moderator
Hero Member
*****
Posts: 1743


View Profile WWW
« Reply #3 on: May 13, 2008, 09:18:13 PM »

Kenrick - do you know who came up with the accelerometer technology? I was always under the impression that it was a technology that Apple created and licensed out but someone the other day said it was Samsung's creation. Huh Wasn't the 1.5GHz PowerBook the first laptop to have it inbuilt?

Stu Smiley
Logged

--------------------------------------------------------
www.stuartguthrie.co.uk
Tekara
Sr. Member
****
Posts: 479

~Desu


View Profile
« Reply #4 on: May 13, 2008, 09:31:07 PM »

Wikipedia gives the credit to IBM for being the first to include accelerometers in their laptop hard drives. I at least remember the commercials about them. Smiley

http://en.wikipedia.org/wiki/Hard_disk_drive
Logged

UX390N | OQO02 1.5ghz
"The danger from computers is not that they will eventually be as smart as man but that we will agree to meet them half-way"
"Computers are a lot like air conditioners - they both work great until you open windows."

http://oqoasis.com
stuartguthrie
Global Moderator
Hero Member
*****
Posts: 1743


View Profile WWW
« Reply #5 on: May 13, 2008, 11:09:05 PM »

Wikipedia gives the credit to IBM for being the first to include accelerometers in their laptop hard drives. I at least remember the commercials about them. Smiley

http://en.wikipedia.org/wiki/Hard_disk_drive

Cool. Thanks for that Tekara Smiley
Logged

--------------------------------------------------------
www.stuartguthrie.co.uk
mariosoqo03
Newbie
*
Posts: 45



View Profile
« Reply #6 on: May 14, 2008, 11:25:25 PM »

nothing beats the accelerometer from apple iphone having said that i think if apple could design full games from the original game consule's as an iphone version with a no real disk drive just plain memory i think that oqo 02 would be a greater device for gaming with the solid state drive because it has all the parts like a full laptop and also an accelerometer.correct me if im wrong
Logged
Ken Hinckley
Newbie
*
Posts: 26


View Profile
« Reply #7 on: May 15, 2008, 09:48:35 PM »

I suspect a lot of these devices use the Analog Devices accelerometer. I have never cracked open an OQO or iPhone to check though :-) I wouldn't be at all surprised if they use the same underlying sensor. At one point Microsoft had a game controller that used it - you could tilt to control motorcycle racing, etc. I think it was called the Sidewinder Freestyle Pro.

The Analog Devices accelerometer is a MEMS based technology. You can think of it as a little see-saw that tips depending on how the device is tilted. The height of the seesaw changes the distance between two plates so you have a change in capacitance, which can be sensed very precisely. These have been around for quite a while. I used the ADXL202 two-axis linear accelerometer in my old days of sensor hacking (almost 10 years ago now!), but I'm sure they have newer versions now. Three axis accelerometers are now available as well. There is also a company called Kionex that makes accelerometers.

Logged
stuartguthrie
Global Moderator
Hero Member
*****
Posts: 1743


View Profile WWW
« Reply #8 on: May 15, 2008, 09:52:47 PM »

I suspect a lot of these devices use the Analog Devices accelerometer. I have never cracked open an OQO or iPhone to check though :-) I wouldn't be at all surprised if they use the same underlying sensor. At one point Microsoft had a game controller that used it - you could tilt to control motorcycle racing, etc. I think it was called the Sidewinder Freestyle Pro.

The Analog Devices accelerometer is a MEMS based technology. You can think of it as a little see-saw that tips depending on how the device is tilted. The height of the seesaw changes the distance between two plates so you have a change in capacitance, which can be sensed very precisely. These have been around for quite a while. I used the ADXL202 two-axis linear accelerometer in my old days of sensor hacking (almost 10 years ago now!), but I'm sure they have newer versions now. Three axis accelerometers are now available as well. There is also a company called Kionex that makes accelerometers.



Hey Ken,

Thanks for explaining how the accelerometre technology works.

Stu Smiley
Logged

--------------------------------------------------------
www.stuartguthrie.co.uk
Pages: [1] Print 
« previous next »
Jump to:  

Powered by MySQL Powered by PHP Valid XHTML 1.0! Valid CSS!
Powered by SMF 1.1.11 | SMF © 2006-2009, Simple Machines LLC Design by 7dana.com

OQO is a registered trademark of OQO, Inc. of San Francisco, CA